Game Dev Journal: Son of a Glitch

A closeup of a SNES-type console sitting between two monitors and a keyboard; the whole scene is aberrated and glitched.

Just seconds after writing that title for this post, I realized that should have been the game title. Oh, well. Look at what took me all of 4-6 hours to create. At least I think it was that long. I have time blindness, so certain activities feel like they take only a few minutes while…

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